Masashi Hamauzu: None consciously, but while I was composing some appeared naturally… The world view carried over from the previous game, so certain its motifs crept into the music at points. Q: As this game was the sequel to Final Fantasy XIII, which you composed, which parts carried over from the original? If I didn’t, I would feel bad for it (laughs) When a piece is finally born, it feels like a little child of my own, so I fill it with character, all of these little bits of mischief in the harmony and chords. I have been storing up ideas since I was in my teens, so it comes to me that this piece goes with this scene. My primary motivations for composing are things like my feelings at a given time, or deadlines (laughs). Q: Can you tell us about how you go about composition, what you do when you find yourself stuck, and so forth?
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